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Not bad. Like the other commenter suggested, some more hints at the beginning would be nice, but I got the hang of it pretty quickly. I really appreciate the depth of strategy present! Deciding what to attack and when is pretty rewarding when you get it right.

Though I do wish the fight screen was larger. This kind of ties into the whole non-beginner friendly thing too, as the buttons (the '?' button that tells you about monsters and the other 3) are easy to miss the first few times, and I don't think I would've been able to beat the enemies that are stronger when other enemies are nearby if I hadn't happened to use the '?' button to see what it does at that exact moment.

But yeah, pretty fun!

For me there is not sufficient information to play the game. I have no clue what to do after the first attack and retreat with one health. 

That's fair. This was the first proper game I published back in 2017 and its introduction experience was/is lacking. After each battle you can rest by clicking the rest button. Then you use whatever you got from last battle to get stronger and go at it again.